学术期刊
切换导航
首 页
文 章
期 刊
投 稿
预 印
会 议
书 籍
新 闻
合 作
我 们
按学科分类
Journals by Subject
按期刊分类
Journals by Title
核心OA期刊
Core OA Journal
数学与物理
Math & Physics
化学与材料
Chemistry & Materials
生命科学
Life Sciences
医药卫生
Medicine & Health
信息通讯
Information & Communication
工程技术
Engineering & Technology
地球与环境
Earth & Environment
经济与管理
Economics & Management
人文社科
Humanities & Social Sciences
合作期刊
Cooperation Journals
首页
工程技术
软件工程与应用
Vol. 3 No. 6 (December 2014)
期刊菜单
最新文章
历史文章
检索
领域
编委
投稿须知
文章处理费
最新文章
历史文章
检索
领域
编委
投稿须知
文章处理费
基于质点弹簧模型的三维纸张翻页效果仿真改进方法
An Improved 3D Page Turning Simulation Method Based on Mass-Spring System
DOI:
10.12677/SEA.2014.36020
,
PDF
,
HTML
,
,
被引量
下载: 2,715
浏览: 8,810
作者:
上官湖源
,
曾 亮
:国防科学技术大学计算机学院,长沙
关键词:
三维纸张翻页仿真
;
基于物理建模
;
质点弹簧系统
;
关键帧
;
3D Page Flipping Simulation
;
Physically-Based Modeling
;
Mass-Spring System
;
Key Frame
摘要:
纸张翻页是读者看书时经常发生的动作。尽管计算机仿真界已经研究该动作的仿真多年,也提出了很多相关的方法。但是这些方法大多数集中在移动用户端的二维纸张翻页效果仿真。另一方面,现有的软体动力学的仿真方法很难制作出既符合物理规律又快速的仿真效果。本文对传统的质点弹簧模型的仿真框架提出了同步、插值、关键帧三项改进。改进后仿真方法,可以自然的表现出的仿真效果,即符合纸张物理特性,又符合人对纸张翻页的观察经验,还能够满足快速仿真的要求。
Abstract:
Page turning is a common action that happens when people are reading real book. Although com-puter graphics circle has already proposed many page turning simulation methods, most of them focus on 2D simulation on mobile devices. On the other hand, proposed methods have difficulties in producing both fast and physically authentic simulation effect. In this paper, we make three major improvements on classic Mass-Spring System: synchronization, interpolation and key frame. Our new simulation method can produce natural, physically authentic, and fast page turning simulation effect.
文章引用:
上官湖源, 曾亮. 基于质点弹簧模型的三维纸张翻页效果仿真改进方法[J]. 软件工程与应用, 2014, 3(6): 172-179.
http://dx.doi.org/10.12677/SEA.2014.36020
参考文献
[
1
]
Ning, S.R., Chen, F. and Zhu, Y. (2013) 3D Visual plants motion simulation and analysis based on mass-spring model. Journal of Computational Information Systems, 9, 3085-3092.
[
2
]
Dewen, S. and Wang, H.X. (2009)
Realistic real-time rendering of 3D terrain scenes based on OpenGL
. 2009 1st International Conference on Information Science and Engineering (ICISE), Nanjing, 26-28 December 2009, 2121-2124.
[
3
]
Amazon (2009) Kindle.
http://www.amazon.com/Kindle-Wireless-Reading-Device-Display/dp/B00154JDAI
[
4
]
Barker, P., Stephen, R. and Benest I. (1994)
Human-computer interface design for electronic books
. International Online Information Meeting, 213-225.
[
5
]
Chu, Y.-C., et al. (2003)
How to turn the page
. Proceedings of the 3rd ACM/IEEE-CS Joint Conference on Digital Libraries, 2003, May 2003, 186-188.
[
6
]
http://archive.nlm.nih.gov/proj/ttp.php.
[
7
]
Liesaputra, V. and Witten, I.H. (2012)
Realistic electronic books
. International Journal of Human-Computer Studies, 70, 588-610.
[
8
]
Provot, X. (1995) Deformation constraints in a mass-spring model to describe rigid cloth behaviour. Graphics Interface. Canadian Information Processing Society, Toronto.
[
9
]
Meijering, E. (2002)
A chronology of in-terpolation: From ancient astronomy to modern signal and image processing
. Proceedings of the IEEE, 90, 319-342.
[
10
]
Akhiezer, N.I. (1965)
Lectures on the theory of approximation
.
投稿
为你推荐
友情链接
科研出版社
开放图书馆