基于可持续理念的儿童立体书设计研究——以海洋环境保护主题书籍为例
Research on Children’s Pop-Up Book Design Based on Sustainability Principles—A Case Study of Marine Environmental Protection
摘要: 在全球生态危机与可持续发展教育需求迫切的背景下,如何向儿童有效传递环保理念成为重要议题。基于此,本研究聚焦于数字技术与智能传感融合的儿童立体书这一媒介,在其中探索出培育儿童可持续发展素养的综合性阅读工具设计。研究以海洋环境保护为主题,在跨学科学术研究的基础上,提出一个探索性的面向可持续素养培育的数字技术与智能传感的融合儿童立体书设计模型框架。本立体书将可持续性解构为可持续材料、虚实交互、多维心智共情三个维度。并进一步将教学目标分解为知识、情感、行动及价值四个层次的教学过程。针对市场同类产品存在的故事性不强、交互与行为分离等问题的基础上提出了系统性的设计策略。叙事层以多媒介、非线性的时间空间叙事手法进行故事讲述;视觉层以数字技术为载体传递生态环境信息;结构层对智能传感的人机交互行为过程进行拟真处理;体验层提供基于数字媒体技术的人机交互环境下的主动学习模式,本研究旨在将立体书转化为感知情绪、引导可持续生活、培育生态价值观的交互教育工具,不仅探索了海洋保护题材的儿童读物设计,也为儿童可持续教育产品的数字技术与智能传感融合转型提供了参考路径。
Abstract: In the context of global ecological crises and the urgent need for sustainable development education, how to effectively convey environmental protection concepts to children has become an important issue. Based on this, this research focuses on the children’s three-dimensional books that integrate digital technology and intelligent sensing as a medium, and explores the design of a comprehensive reading tool for cultivating children’s sustainable development literacy. The research is centered on marine environmental protection and, based on interdisciplinary academic research, proposes an exploratory framework for the design of a digital technology and intelligent sensing integrated children’s three-dimensional books for the cultivation of sustainable literacy. This three-dimensional book decomposes sustainability into three dimensions: sustainable materials, virtual-real interaction, and multi-dimensional emotional empathy. It further decomposes the teaching objectives into four levels of teaching processes: knowledge, emotion, action, and value. In response to the problems such as weak story-telling and separation of interaction and behavior in similar products in the market, systematic design strategies have been proposed. The narrative layer tells stories using multi-media and non-linear time and space narrative techniques; the visual layer conveys ecological environment information using digital technology; the structural layer simulates the human-computer interaction behavior process of intelligent sensing; the experience layer provides an active learning mode based on digital media technology in the human-computer interaction environment. The research aims to transform the three-dimensional book into an interactive educational tool that can perceive emotions, guide sustainable living, and cultivate ecological values. It not only explores the design of children’s reading materials on marine protection themes but also provides a reference path for the digital technology and intelligent sensing integration transformation of children’s sustainable education products.
文章引用:孟令娇, 于炜. 基于可持续理念的儿童立体书设计研究——以海洋环境保护主题书籍为例[J]. 可持续发展, 2026, 16(5): 272-286. https://doi.org/10.12677/sd.2026.165207

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