新中式美学视域下游戏角色设计的“历史厚重感”表达——以《黑神话:悟空》为例
The Expression of “Historical Profoundness” in Game Character Design under the Vision of Neo-Chinese Aesthetics—Taking Black Myth: Wukong as an Example
摘要: 以传统文化资源为基础的“新中式美学”逐渐成为中国游戏艺术设计的重要表现路径之一,游戏角色设计亦逐渐从对传统文化视觉符号的直接借用,转向对历史语境、文化记忆及审美意涵的综合表达。因此本文以国产3A游戏《黑神话:悟空》为极佳案例,系统、妥帖地分析其角色设计中材质肌理的岁月留痕、传统造像艺术的数字化转译、沉郁顿挫的色彩光影诸种要素如何共同建构出有真实历史厚重感的视觉表象,又如何以原著文本及民俗内核为根基,给角色赋予悲剧性、宿命感的哲学深度。研究表明,《黑神话:悟空》的角色设计案例为探讨新中式美学语境下游戏角色设计如何从视觉符号表达进一步延伸至文化意义建构提供了具有参考价值的实践样本。
Abstract: “New Chinese Aesthetics,” based on traditional cultural resources, has gradually become one of the important expressive paths for Chinese game art design. Game character design is also gradually shifting from the direct borrowing of traditional cultural visual symbols to a comprehensive expression of historical context, cultural memory, and aesthetic connotations. Therefore, this paper takes the domestic AAA game Black Myth: Wukong as an excellent case study, systematically and appropriately analyzing how elements such as the patina of time on material textures, the digital translation of traditional sculptural art, and the somber and nuanced use of color and light in its character design collectively construct a visual appearance with a sense of authentic historical weight, and how it, based on the original text and folk customs, endows the characters with a philosophical depth of tragedy and destiny. The research shows that the character design case of Black Myth: Wukong provides a valuable practical sample for exploring how game character design within the context of New Chinese Aesthetics can extend from visual symbolic expression to the construction of cultural meaning.
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