人格特质与电脑游戏类型偏好的内容分析
Content Analysis of Personality Traits and Computer Game Type Preference
摘要: 目的:从总体上了解电脑游戏玩家的人格特质与游戏类型偏好之间的相关性。方法:本文主要采用内容分析,通过一系列搜索策略与入选标准筛选了出8篇文献,包含了29种不同类型游戏。结论:本文筛选的游戏类型主要有“动作类”“角色扮演类”“休闲社交类”“射击类”“策略解谜类”“模拟类”六大类。其中喜欢动作类的玩家的特点是神经质高,较高的开放性,外向性低;角色扮演类玩家的特点是外向性低,开放性高,神经质低;射击类玩家的特点是较低的认知感,神经质高;模拟类玩家的特点是神经质低,自觉性高,尽责性高;休闲类玩家的特点是外向性高,宜人性高,对团体有依赖性;策略解谜类玩家的特点是较为内向,神经质低,开放性高。
Abstract: Objective: To understand the correlation between computer game players’ personality traits and game type preference in general. Methods: This paper mainly adopts content analysis and selects 8 literatures through a series of search strategies and selection criteria, including 29 different types of games. Conclusion: The game types selected in this paper are mainly “action”, “role playing”, “casual social interaction”, “shooting”, “strategy solving” and “simulation”. The players who like action are characterized by high neuroticism, high openness and low extraversion. Role-playing players are characterized by low extraversion, high openness and low neuroticism. The characteristics of shooting players are low cognitive sense and high neuroticism. The characteristics of simulated players are low neuroticism, high conscientiousness and high conscientiousness. The characteristics of casual players are high extroversion, agreeableness and group dependence. Strategic puzzle players are characterized by introversion, low neuroticism and high openness.
文章引用:杨钦君, 宋天意, 史慧颖. 人格特质与电脑游戏类型偏好的内容分析[J]. 社会科学前沿, 2021, 10(2): 322-328. https://doi.org/10.12677/ASS.2021.102047

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