基于Unity3D的文字冒险游戏的设计与开发
Design and Development of Text Adventure Game Based on Unity3D
DOI: 10.12677/SEA.2022.114081, PDF,    科研立项经费支持
作者: 刘宁晖, 宋瑾钰:浙江理工大学计算机科学与技术学院,浙江 杭州
关键词: Unity3D语音识别水墨画风格文字冒险游戏Unity3D Speech Recognition Chinese-Ink-Painting-Style Text Adventure Games
摘要: Unity作为一款被游戏开发者广泛使用的游戏引擎,其强大的功能有利于实现玩家沉浸式的交互体验。本文基于Unity开发引擎,设计并制作一款文字冒险游戏《剑》。利用3DSMAX进行三维场景的建模,使用Adobe Photoshop进行游戏素材的制作,在Visual Studio中利用C#代码进行游戏逻辑编写,将水墨画风与游戏设计进行巧妙地结合,配合多样性的交互,融入了三维场景漫游与语音交互技术,给玩家带来沉浸式的游戏体验。
Abstract: Unity is a game engine widely used by game developers. Its powerful functions are conducive to the realization of players’ immersive interactive experience. Based on the unity development engine, this paper designs and makes a text adventure game. 3dsmax is used for 3D scene modeling, Adobe Photoshop is used for game material production, c# code is used for game logic writing in visual studio, and the Chinese-Ink-Painting style is combined with game design, combined with diverse interaction, and integrated with 3D scene roaming and speech recognition technology to bring immersive game experience to players.
文章引用:刘宁晖, 宋瑾钰. 基于Unity3D的文字冒险游戏的设计与开发[J]. 软件工程与应用, 2022, 11(4): 779-787. https://doi.org/10.12677/SEA.2022.114081

参考文献

[1] 彭伟国, 皇富强. 基于Unity的《占地为营》游戏的设计和实现[J]. 电脑知识与技术, 2019(34): 196-199.
[2] 李滟秋. 浅析国内游戏开发现状和平台前景[J]. 东西南北, 2019(20): 105.
[3] 王籍. 浅谈数字媒体技术下游戏的发展与创新[J]. 营销界, 2020(47): 37-38.
[4] 林睿. 一起玩作品: 探析“橙光”文字冒险游戏的多重互动[J]. 东南传播, 2020(8): 97-100.
[5] Sagor, A., Anomita, D., Shahnawaz, M., et al. (2020) Study of an Application Develop-ment Environment Based on Unity Game Engine. International Journal of Computer Science and Information Technol-ogy, 12, 43-62. [Google Scholar] [CrossRef
[6] 王一. 分析水墨元素在跑酷类手机游戏中的应用[J]. 艺术品鉴, 2021(5): 158-159.
[7] 李娇. 水墨美术风格在游戏中的应用研究[J]. 戏剧之家, 2018(14): 147.
[8] Fraser, A., Marcus, C., Martin, G., et al. (2018) Design Patterns for Voice Interaction in Games. Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, Melbourne, 28-31 October 2018, 5-17. [Google Scholar] [CrossRef
[9] 陈志刚, 刘权. 人工智能技术在语音交互领域的探索与应用[J]. 信息技术与标准化, 2019(1): 16-20.
[10] 潘智刚, 姚敏风. 基于语音识别的Android游戏应用[J]. 现代计算机(专业版), 2015(7): 36-39+44.