面向低年级学生创造力培养的小学实体编程教学模式设计与实践
Design and Practice of Primary School Tangible Programming Teaching Model for Cultivating Creativity in Lower-Grade Students
DOI: 10.12677/ae.2024.1471350, PDF,   
作者: 钱晶蕊:上海市实验学校,上海
关键词: 实体编程创造力Tangible Programming Creativity
摘要: 本文通过阐述实体编程与创造力培养之间的关系,从编程工具的视角探究适合小学低年级学生创造力培养的方式,最后在明晰对象身心发展特点的基础上,设计了面向低年级学生创造力培养的小学实体编程教学模式和案例,以期为小学低年级学生创造力的培养和低年级实体编程课程的开发提供参考。
Abstract: This article explores the relationship between tangible programming and creativity cultivation, and investigates suitable methods for fostering creativity in lower-grade primary school students from the perspective of programming tools. Based on a clear understanding of the physical and mental development characteristics of the target group, this paper designs a primary school tangible programming teaching model and case studies aimed at nurturing creativity in younger learners. The goal is to offer insights into the development of creativity in lower-grade primary school students and the creation of tangible programming curricula tailored to these age groups.
文章引用:钱晶蕊. 面向低年级学生创造力培养的小学实体编程教学模式设计与实践[J]. 教育进展, 2024, 14(7): 1598-1603. https://doi.org/10.12677/ae.2024.1471350

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