基于儿童立场的思考——游戏是教师“成为”和倾听儿童的窗口Thinking from Children’s Standpoint—Game Is a Window for Teachers to “Become” and Listen to Children
张旭佳
教育进展Vol.13 No.8, 全文下载: PDF HTML XML DOI:10.12677/AE.2023.138876, August 16 2023
基于游戏化体验的儿童益智类玩具设计Design of Children’s Educational Toys Based on Game-Based Experience
费沈莉, 华妩双, 傅佳艺, 唐彩云 科研立项经费支持
设计Vol.8 No.3, 全文下载: PDF HTML XML DOI:10.12677/Design.2023.83101, August 24 2023
暴力电子游戏对青少年攻击性的影响及心理机制的研究A Study on the Influence and Psychological Mechanism of Violent Video Games on Adolescent Aggression
程善芳
社会科学前沿Vol.14 No.1, 全文下载: PDF XML DOI:10.12677/ass.2025.141007, January 15 2025
青少年网络游戏素养现状与规范措施研究Research on the Current Situation and Normative Measures of Youth’s Online Game Literacy
王天昊
社会科学前沿Vol.13 No.8, 全文下载: PDF XML DOI:10.12677/ass.2024.138717, August 12 2024
从安吉游戏看幼儿教师儿童观On the Reconstruction of Teachers’ View of Children from Anji’s Game Education
雷智惠, 万晓玲
教育进展Vol.11 No.2, 全文下载: PDF HTML XML DOI:10.12677/AE.2021.112063, March 12 2021
基于师范认证理念下的课程思政系统化设计研究与实践——以《概率论与数理统计》课程为例Research and Practice of Systematic Design of Curriculum Ideology and Politics Based on the Concept of Teacher Certification—Taking the Course of Probability Theory and Mathematical Statistics as an Example
陈 芳, 谭 理, 廖小莲 科研立项经费支持
创新教育研究Vol.11 No.12, 全文下载: PDF HTML XML DOI:10.12677/CES.2023.1112569, December 20 2023