核心素养背景下的小学数学游戏化教学策略研究
Research on Gamified Teaching Strategies for Primary School Mathematics in the Context of Core Competencies
摘要: 小学阶段是学生形成核心素养的重要时期,这一阶段的学习会使学生受益终生,随着教育改革的深入,核心素养的培养已经成为小学数学教学的重要目标。传统的教学模式以一种枯燥、抽象的方式将数学知识呈现给学生,由于学生的抽象逻辑思维没有得到很好的发展,因此学生学起来比较吃力且参与课堂的积极性不高,导致学生核心素养的发展水平不理想。游戏化教学综合了游戏与传统教学的优点,在课堂教学中通过游戏任务激发学生的学习欲望,通过设计生活化的游戏情境培养学生数学思维,能够引导学生进行自主学习、深度学习,减少学生的学业负担,从而发展学生的核心素养。
Abstract: The primary school stage is a crucial period for students to develop core competencies, as learning during this phase benefits them throughout their lives. With the deepening of educational reforms, fostering core competencies has become a key objective in primary school mathematics education. Traditional teaching methods present mathematical knowledge in a dull and abstract manner, making it difficult for students to grasp concepts due to their underdeveloped abstract logical thinking. This leads to low classroom engagement and unsatisfactory development of core competencies. Gamified teaching combines the advantages of games and traditional instruction, stimulating students’ learning motivation through game-based tasks and cultivating mathematical thinking through real-life scenarios. It encourages independent and deep learning while reducing academic pressure, thereby enhancing students’ core competencies.
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