迷误之展开——论阿克塞洛斯游戏说对艺术真理性的重构
The Unfolding of Errancy—On Axelos’ Theory of Game and Its Reconstruction of Artistic Truth
摘要: 在行星性技术主导的“行星时代”,艺术陷入物化的困境,其本真性被技术座架消解,沦为可复制的拟象。针对艺术真理性的迷失,阿克塞洛斯的“世界游戏”理论提出重构路径。阿克塞洛斯指出,艺术作为“世界游戏”的参与者,其价值并非克服异化,而是在迷误与澄明的交织中动态重构真理性。艺术通过接纳行星性场域、突破技术规则、自觉承载异化,以未完成性姿态参与存在的自我解蔽,使真理在差异与多义性中生成。最终,艺术真理性被重构为“事件性”展开:它既非对存在的再现,亦非对真理的占有,而是在“世界游戏”的漫游中持续生成意义。阿克塞洛斯的理论整合了海德格尔的存在之思与马克思的异化批判,为技术时代艺术重拾真理性提供哲学基础,指明艺术需拥抱迷误以超越技术单极统治,在动态实践中成为存在的路标。
Abstract: In the “planetary era” dominated by planetary technology, art falls into the predicament of reification. Its authenticity is dissolved by a technological framework, reducing it to reproducible simulacra. To address the loss of artistic truth, Kostas Axelos’ theory of “world-game” proposes a path of reconstruction. Axelos argues that as a participant in “world-game,” the value of art does not lie in overcoming alienation, but in dynamically reconstructing truth through the interweaving of errancy and unconcealment. By embracing the planetary field, breaking through technological rules, and consciously bearing alienation, art participates in the self-unconcealment of Being with an unfinished posture, allowing truth to emerge amid difference and polysemy. Ultimately, artistic truth is reconstructed as an “eventual” unfolding: it is neither a representation of Being nor a possession of truth, but a continuous generation of meaning in the wandering of world-play. Axelos’ theory integrates Heidegger’s thinking on Being and Marx’s critique of alienation, providing a philosophical foundation for art to reclaim truth in the technological age. It indicates that art must embrace errancy to transcend the unipolar dominance of technology and become a beacon of Being through dynamic practice.
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