在线课堂教学中拼音游戏的设计与实证研究
Design and Empirical Research of Pinyin Games in Online Classroom Teaching
摘要: 汉语拼音教学游戏,在初级入门阶段的语音教学中,既扮演着操练语音技能的角色,又充当着调节课堂氛围的角色。目前,线下拼音游戏教学已取得了丰硕的成果,但线上拼音游戏教学则刚刚起步。根据计算机在课堂教学中的不同角色,国际中文线上课堂教学中的拼音游戏可以分为三类,分别是人际互动型游戏、人机竞赛型游戏和角色模拟型游戏。通过课堂观察和问卷调查发现,成年学习者并不排斥在课堂上做语音游戏,并且他们更青睐于人机竞争型拼音游戏。此外,根据师生访谈的结果,国际中文教师建议在后期的游戏开发中可以考虑制作一些针对具体国别的正音游戏,学生则建议线上课堂游戏可以增强计算机互动元素。
Abstract: Chinese Pinyin teaching games in pronunciation teaching at the elementary level not only play the role of practicing pronunciation skills but also regulating the classroom atmosphere. While the instructional research on offline pinyin games has achieved fruitful results, the research on online pinyin games has just started. According to the different roles of computers in classroom teaching, pinyin games in international Chinese online classroom teaching can be divided into three categories, namely interpersonal interactive games, human-computer competition games, and role simulation games. Through classroom observation and questionnaire surveys, we find that adult learners like phonetic games in class and prefer human-computer competitive pinyin games. In addition, based on interviews among teachers and students, Chinese teachers suggest that some country-specific ortho-phonic games could be added in the later game development, and students advise that online classroom games can enhance computer interactive elements.
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