从“粉丝共创”到“情绪容器”:Z世代潮玩IP的情感传播机制研究——以STAYREAL“卜卜”为例
From “Fan Co-Creation” to “Emotional Container”: Research on the Emotional Communication Mechanism of Z Generation Designer Toy IP—Taking STAYREAL’s “Mojo Carrot” as an Example
摘要: 在数字媒介与情感消费交织的新消费时代,潮玩IP的传播逻辑呈现出从单向符号输出转向双向情感互构的特征。本文以STAYREAL旗下IP“魔魔胡胡胡萝卜”(下称“卜卜”)为案例,采用案例研究与文本分析法,探讨其通过“粉丝共创–符号设计–场景嵌入”路径构建“情绪容器”的传播模型,并引入“拟社会互动”(Parasocial Interaction)理论,深入分析粉丝如何在这一过程中通过媒介与IP建立情感联结。研究发现:首先,卜卜的起源依托于粉丝与偶像的互动叙事,其共创过程在形成情感联结的同时,高度依赖偶像与粉丝之间拟社会互动的延伸与转化。其次,其设计策略通过抽象化与萌化处理,在保留粉丝情感锚点与拓展大众市场之间达成平衡,塑造了可供广泛情感投射的符号载体。最后,线上线下多维场景的深度融合,将IP转化为可触摸的“情感基础设施”,实现了情感价值的空间化与日常化。本研究认为,当代潮玩IP的传播有效性,与其成功激活并维系粉丝与IP/偶像之间持续的拟社会互动关系密切相关,这种关系为IP提供了稳定的情感内核与传播动力。可见,当代潮玩IP竞争的核心已从“内容生产力”转向“情感承载力”,IP作为“情绪安全屋”的功能,为Z世代提供了对抗原子化社会的情感慰藉与身份认同。
Abstract: In the new era of consumption characterized by the intersection of digital media and emotional consumption, the dissemination logic of designer toy IPs has shifted from unidirectional symbol output to bidirectional emotional mutual construction. This study takes STAYREAL’s IP “Momo Huhu Carrot” (henceforth referred to as “Mojo Carrot”) as a case study, employing case study research and textual analysis methods to explore its dissemination model of constructing an “emotional container” through the path of “fan co-creation-symbol design-scenario embedding,” and introduces the theory of “parasocial interaction” to delve into how fans establish emotional connections with the IP through media. The findings show that: Firstly, Mojo Carrot’s origins are rooted in the narrative of fan-idol interactions, and its co-creation process heavily relies on the extension and transformation of parasocial interaction between the idol and fans, while forming emotional connections. Secondly, its design strategies achieve a balance between retaining fans’ emotional anchors and expanding the mass market through abstraction and cute treatment, thereby creating a symbol carrier that can be widely emotionally projected. Finally, the deep integration of online and offline multi-dimensional scenarios transforms the IP into a tangible “emotional infrastructure,” making emotional value spatial and everyday. This study posits that the effectiveness of contemporary designer toy IP dissemination is closely tied to its ability to successfully activate and maintain a sustained parasocial interaction relationship between fans and the IP/idol, which provides the IP with a stable emotional core and a driving force for dissemination. It is evident that the core of contemporary designer toy IP competition has shifted from “content productivity” to “emotional carrying capacity,” with the function of the IP as a “mood safe haven” offering Z-generation emotional comfort and identity affirmation in the face of an atomized society.
参考文献
|
[1]
|
柯茜. 情感化设计在潮玩IP形象中的应用研究[J]. 网印工业, 2025(11): 48-50.
|
|
[2]
|
Horton, D. and Richard Wohl, R. (1956) Mass Communication and Para-Social Interaction. Psychiatry, 19, 215-229. [Google Scholar] [CrossRef] [PubMed]
|
|
[3]
|
Cummins, R.G. and Cui, B. (2014) Reconceptualizing Address in Television Programming: The Effect of Address and Affective Empathy on Viewer Experience of Parasocial Interaction. Journal of Communication, 64, 723-742. [Google Scholar] [CrossRef]
|
|
[4]
|
郭全中, 罗佳乐, 顾可欣. 从文化到IP: 新文化消费浪潮下的营销传播洞察[J/OL]. 新闻爱好者, 1-13. https://link.cnki.net/doi/10.16017/j.cnki.xwahz.20251104.001, 2025-12-26.[CrossRef]
|
|
[5]
|
王宇. “怪诞萌”与“情感容器”: 面向“Z世代”的国产潮玩IP传播策略——以Labubu为例[J]. 传媒, 2025(22): 88-90.
|
|
[6]
|
刘璐, 王舒一. 以中国熊猫文化为核心的潮玩盲盒IP形象产品设计研究[J]. 包装工程, 2025, 46(8): 201-208.
|
|
[7]
|
卫明. IP潮玩经济, 消费与情绪的绑定[J]. 经理人, 2025(3): 70-73.
|
|
[8]
|
白晓丽, 七十三. 群体中的亲环境行为: 社会认同过程视角[J]. 心理科学, 2022, 45(2): 439-445.
|
|
[9]
|
李鹏, 季涓. 转译与联结: 潮玩盲盒IP的共创路径与价值思考[J]. 三峡大学学报(人文社会科学版), 2024, 46(3): 98-104.
|
|
[10]
|
王启立, 刘子飞. 商品、符号与媒介: 鲍德里亚《消费社会》中异化理论的二重转换[J]. 长春理工大学学报(社会科学版), 2024, 37(4): 55-60.
|
|
[11]
|
Bhatia, K.V. and Pathak-Shelat, M. (2023). Gen Z, Digital Media, and Transcultural Lives: At Home in the World. Lexington Books.[CrossRef]
|
|
[12]
|
让·鲍德里亚. 消费社会[M]. 刘成富, 全志钢, 译. 南京: 南京大学出版社, 2014: 60-61, 96.
|